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69 Free Adobe Flash CS6 Video Tutorials - eLearning Industry - References



 

Joseph Labrecque is a creative developer, designer, and educator with nearly two decades of porfessional creating expressive web, desktop, and mobile solutions. His teaching focuses on creative software, digital workflows, adobe flash professional cs6 tutorial free interaction, and design principles and concepts. Before joining the faculty at CU Boulder, he was associated with adobe flash professional cs6 tutorial free University of Denver as adjunct faculty and profwssional a senior interactive software engineer, user interface developer, and digital media designer.

Labrecque has authored a number of books and video course publications on design and development technologies, tools, and concepts through publishers which include LinkedIn Learning Lynda. He has spoken at large design and technology conferences such as Adobe MAX and for a variety of adobe flash professional cs6 tutorial free creative communities. He is also the founder of Fractured Vision Media, LLC; a digital media production studio and profexsional vehicle for ptofessional variety of creative works.

Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.

Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness. This critically acclaimed training yutorial from Adobe Press and video2brain combines exceptional quality Adobs video and a printed adobe flash professional cs6 tutorial free to teach the fundamentals of Flash Professional CS6 turorial well as the basic principles of rich media design.

The unique Watch-and-Work mode shrinks the fladh into a small window to allow the student to follow along with the instructor in Flash. Experienced instructor Joseph Labrecque presents all the foundational professilnal in Flash Professional CS6 through workable examples.

The student gains a solid understanding of the tools so they can continue along any path: animation, gaming, application and mobile development, or working with premium video solutions.

Joseph starts with a survey of all major application interface elements, asset creation and manipulation, and adobe flash professional cs6 tutorial free properties and file types. He adobe flash professional cs6 tutorial free with a deep look into the Flash Library and the use of different symbol types across projects to exploit robust animation techniques using the timeline. Next, he explores the inclusion of sound and video, the ActionScript programming language, and application development for mobile devices.

Finally, Joseph demonstrates testing and debugging applications before compiling and publishing onto a variety of platforms.

Previous page. Publication date. Print length. See all details. Next page. About the Author video2brain, located in Graz, Austria, is a company focused on producing high-quality video training content for software, photography and programming topics. Crucial to the flexible training are optimized teaching methods, practical tips from well-known industry experts, and the focus on learning by doing with project files.

Joseph Labrecque is a senior interactive software engineer at the University of Denver, where he produces innovative academic toolsets for both traditional desktop environments and emerging mobile spaces. Tell the Publisher! I'd like to read this book prifessional Kindle Don't have увидеть больше Kindle? Amazon Explore Browse now. About the author Adoe authors to get new release updates, plus improved recommendations.

Joseph Labrecque. Brief content visible, double tap to read full content. Full content visible, double tap to read adobe flash professional cs6 tutorial free content. Read more Read less. Customer reviews. How customer reviews and ratings work Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them. Learn more how customers reviews work on Amazon.

Top reviews Most recent Top reviews. Top reviews from the United States. There was a problem filtering reviews right now. Please try again later. Verified Purchase. Usually a video2brain tutorial dvd is very well done like the photoshop cs6 or dreamweaver cs6 versions адрес this one is by far the worst series of tutorials I have ever seen from anywhere. He does tasks and commands but doesn't explain thoroughly or even at all most of flsah time what he is adboe.

It's like watching someone work on something and just talking to them-self while they work like it's another day on the job for them. This guy may know adobe flash very well, but he doesn't have the first clue on how to teach. One person found this helpful. I have only watched the first 3 chapters and so far processional has been a waste of time. I could do a better job of introducing the structure of Flash Professional and I'm not that great with Camtasia or Adobe Premiere Elements.

I am watching the videos because they are required in a course I'm taking and let me tell you, this is not giving the course very favorable marks either. What bothers me: He did not plan out his talk. It seems very random. Like he'll point out something that exists, but says that we can't look at what it does at the moment because he does not have the thing installed that the property pertains to.

He looks like he is randomly clicking on things so he can see what they do. When he figures out what they do, then he tells us. Supposedly he is showing us, but I can't tell what he is clicking on. Perhaps he should have highlighted the cursor so we could see where he is pointing and clicking. Hey, I can videotape myself clicking on random things in the property box, too.

Since I can do that, can I get paid? When he gets things to change, he does not explain what he actually did to get that thing to change. We get to guess where he clicked and what happened with the click because all I saw was the cursor moving around the properties menu clicking on random arrows making screens elongate.

I can read. What I'd like to know is what he was actually doing because flaash few things adobe flash professional cs6 tutorial free did move on the screen were intersting. So far, this is a good video to fall adobe flash professional cs6 tutorial free to. Just click on the part where you want to view all videos in the chapter, put your head down, and you'll have some imaginary dreams.

From what I've seen with Lynda videos, they are superior to what this Adobe expert was showing us. I adoobe on 7th chapter and still in the tool bars I think the level of teaching should be elevated if someone has chosen a product like Flash I feel like I am in remedial english. The author, Joseph Labreque, does a great job teaching flasu the basics of Flash from an introduction flasy the workspace to exporting for various end projects. I found the teaching approach in this course to be very good ca6 the new Flash user.

Labreque introduces each topic first in a general overall context provessional later discusses each in detail. The approach helps the audience to understand adobe flash professional cs6 tutorial free each professiona relates to the overall project workflow. Labreque begins with an introduction to the course, followed by a discussion of what the Flash software is and what part it flsah in the Adobe Flash Platform.

He covers how Flash can be used to create projects adobe photoshop cc 2017 book pdf free web, desktop tutoria mobile. He then introduces the new features tuhorial Flash CS6, especially those for mobile applications. Next, Labreque walks you through the Microsoft access 2016 for mac free full version free screen and discusses starting a new Flash project using preset templates and which settings to use for projects that will be viewed on the Flash Player, AIR for desktop and mobile or as an independent executable.

He also covers adobe flash professional cs6 tutorial free various ways to access help documents and forums on the Adobe website from the Welcome screen. As you would expect, Labreque begins with a tour of the default Essentials workspace. He discusses the sections of the workspace that are special to Flash such as the Stage, Timeline and Motion Editor and what specific tasks they perform.

He also covers the parts of the workspace that are found in all Adobe software such as the Properties and Tools panels. When touring the Tools panel, Labreque introduces each tool and explains professionaal purpose. He also concentrates on the Flash Timeline and explains freee the layers in the timeline correspond to adobe flash professional cs6 tutorial free elements in your animation or application and how Flash animations and user interactions are controlled along the ce6 Timeline.

Now it's time to take a closer look a each of the tools in the Tools panel as Labreque discusses the settings options for each tool. Labreque demonstrates the basic selection, painting and drawing tools and how to work with vector graphic strokes and fills in Flash, which is slightly different then other drawing software. Next, Labreque moves on to more advanced tools beginning with the Acobe tool. He covers the various types of text used in Flash and when it is appropriate to use each.

From there, he demonstrates how to use the clash Rotation and Translation tools. You also take a close look at the sample walk cycle, which is a good example of the Bone and Bind tools for armatures and Inverse Kinetics.

Once you are familiar with the interface and tools, you are ready to examine a simple project from start to finish. You learn how to adobe flash professional cs6 tutorial free up a basic ActionScript 3 project's Publish, Document and Stage settings and how to draw the elements of your animation on the stage, create movie clips and control animation and interaction along the Timeline.

You are introduced to the basics of Motion Tween animation and you get your first taste of coding ActionScript. At this point, Labreque flxsh a closer look at the New From Template dialog box that contains the starter templates that ship with Flash CS6.

He examines each template and ends adobe flash professional cs6 tutorial free lesson by demonstrating how to save your own adobe flash professional cs6 tutorial free.

Once you have started a new project in Professional, Labreque discusses a little about the Stage and how Flash determines positioning of objects along the X and Y axis. He also demonstrates the various options for testing or previewing your project. Assets are the individual elements of your project. Labreque discusses both vector and bitmap assets and the reason for profewsional. He also demonstrates how to draw your own assets using both the Merge and Objects Drawing modes.

Other assets will be created in other software tutoriwl imported into your project and he examines tutofial various import options for each type of asset.

   

 

Adobe flash professional cs6 tutorial free. 69 Free Adobe Flash CS6 Video Tutorials



   

Video Player, Banner. Find out how to create Flash ads, build games and web animations, program interactivity in ActionScript, and much more. This course provides a solid foundation in Adobe Flash and shows how to create an assortment of Flash content. We show how to create a new project, structure document layers and arrange objects on the Timeline, and how to get started drawing basic shapes and incorporate text, images, audio, and video.

The course also explains the different types of symbols and tweens in Flash, and how to use them to build and animate content. Designed to make shopping easier. IObit Uninstaller. Internet Download Manager. Advanced SystemCare Free. WinRAR bit. VLC Media Player. MacX YouTube Downloader. Microsoft Office YTD Video Downloader. Adobe Photoshop CC. VirtualDJ Avast Free Security.

WhatsApp Messenger. Talking Tom Cat. Clash of Clans. Subway Surfers. TubeMate 3. Google Play. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Software Coupons. Developer's Description By AcademiaApps. The fastest, easiest, most comprehensive way to learn Adobe Flash Professional CC and CS6 Classroom in a Book, the best-selling series of hands-on software training workbooks, offers what no other book or training program doesan official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

For access, go to www. The author, Joseph Labreque, does a great job teaching you the basics of Flash from an introduction to the workspace to exporting for various end projects. I found the teaching approach in this course to be very good for the new Flash user. Labreque introduces each topic first in a general overall context and later discusses each in detail. The approach helps the audience to understand how each topic relates to the overall project workflow.

Labreque begins with an introduction to the course, followed by a discussion of what the Flash software is and what part it plays in the Adobe Flash Platform. He covers how Flash can be used to create projects for web, desktop or mobile.

He then introduces the new features in Flash CS6, especially those for mobile applications. Next, Labreque walks you through the Welcome screen and discusses starting a new Flash project using preset templates and which settings to use for projects that will be viewed on the Flash Player, AIR for desktop and mobile or as an independent executable.

He also covers the various ways to access help documents and forums on the Adobe website from the Welcome screen. As you would expect, Labreque begins with a tour of the default Essentials workspace. He discusses the sections of the workspace that are special to Flash such as the Stage, Timeline and Motion Editor and what specific tasks they perform.

He also covers the parts of the workspace that are found in all Adobe software such as the Properties and Tools panels. When touring the Tools panel, Labreque introduces each tool and explains its purpose. He also concentrates on the Flash Timeline and explains how the layers in the timeline correspond to the elements in your animation or application and how Flash animations and user interactions are controlled along the frame-based Timeline.

Now it's time to take a closer look a each of the tools in the Tools panel as Labreque discusses the settings options for each tool. Labreque demonstrates the basic selection, painting and drawing tools and how to work with vector graphic strokes and fills in Flash, which is slightly different then other drawing software. Next, Labreque moves on to more advanced tools beginning with the Text tool.

He covers the various types of text used in Flash and when it is appropriate to use each. From there, he demonstrates how to use the 3D Rotation and Translation tools.

You also take a close look at the sample walk cycle, which is a good example of the Bone and Bind tools for armatures and Inverse Kinetics. Once you are familiar with the interface and tools, you are ready to examine a simple project from start to finish. You learn how to set up a basic ActionScript 3 project's Publish, Document and Stage settings and how to draw the elements of your animation on the stage, create movie clips and control animation and interaction along the Timeline.

You are introduced to the basics of Motion Tween animation and you get your first taste of coding ActionScript. At this point, Labreque takes a closer look at the New From Template dialog box that contains the starter templates that ship with Flash CS6. He examines each template and ends this lesson by demonstrating how to save your own template.

Once you have started a new project in Flash, Labreque discusses a little about the Stage and how Flash determines positioning of objects along the X and Y axis. He also demonstrates the various options for testing or previewing your project.

Assets are the individual elements of your project. Labreque discusses both vector and bitmap assets and the reason for each. He also demonstrates how to draw your own assets using both the Merge and Objects Drawing modes. Other assets will be created in other software and imported into your project and he examines the various import options for each type of asset.

He ends the lesson by covering several ways to modify assets such as the Group, Trace Bitmap and Break Apart functions. The Library is the place to store all assets for your project. Labreque gives you a tour of the Library panel's icons and controls for the basic tasks of managing your assets.

Next, he discusses the different types of assets that you might have in your Library and how to add assets from the Library to the Stage. Next, he examines certain types of assets including the Button symbol and its special 4-states Timeline and the difference between a Movie Clip and a Sprite symbol. He ends this lesson by showing how to apply filters and blend modes to Movie Clip and Sprite symbols. The Text field is used to display text on the Stage and Labreque discusses all aspects of using text including format and other settings in the Properties panel as well as embedding fonts, applying filters to text and the difference between Classic text and the Text Layout Framework text, which has more options for controlling the text in your movie.

Flash is a great animation software and Labreque discusses several animation examples from simple to complex. He takes a closer look at the aspects of animation including frames, layers, labels, scenes and the timeline. Next he demonstrates how to build a traditional frame-by-frame animation and the use of onion skinning. He examines the difference between Shape, Classic and Motion Tweens and when to use each.

You will also tour the Motion Presets panel and examine the presets. You also cover more tools for creating animated effects including masking and Inverse Kinetics.

Importing sound and video files is only the first step to using these files in your project. After covering the details and options for imported audio and video into Flash, Labreque also demonstrates how to apply sound to a button. The Timeline is only one way to create animation and interaction. Labreque covers the basics of ActionScript. He begins with a tour of the Actions panel, the code editor for Flash and then introduces ActionScript Classes.

Moving on to a more advanced method of coding ActionScript, Labreque demonstrates how to create a custom class and how to edit the class code in the external. He also examines the code of two classes for loading and controlling audio and video in your project. The next section covers options for mobile projects. Labreque concentrates on each of the mobile code snippets that ship with Flash CS6 and demonstrates how to add the Pinch to Zoom code snippet to your project. Next, he shows how to test the project in the new Content Simulator and on your mobile device.

Still working with the example mobile project, Labreque demonstrates your options for debugging including trace statements and the Flash Debugger. He also discusses troubleshooting compiler and runtime errors. With the explosion of mobile devices, optimizing your Flash projects has become very important. Labreque examines the various options for optimizing audio and image files in your project as well as the general setting for optimizing the project itself.

He examines more closely the settings for AIR projects and other exporting options such as sprite sheets, image sequence and the new CreateJS Tookit. He ends this lesson with a look at accessibility settings. Also included with the DVD is a small booklet with additional information. As with all the Learn by Video series, you have an easy-to-use control panel for viewing the videos. He has contributed to many print and video training publications. See all reviews. Top reviews from other countries.

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